Deadline is an interactive fiction computer game published by Infocom in 1982. Written by Marc Blank, it was Infocom's third game. It was released for the Amstrad CPC, Apple II, Atari 8-bit family, Commodore 64, IBM PC (as a booter), Osborne 1, TRS-80, and later for the Amiga and Atari ST.
Deadline was a game of many "firsts" for Infocom: their first mystery game, their first non-Zork game, and the game that started their tradition of feelies. The number of NPCs, the independence of their behavi…
Deflektor is a puzzle game developed by Vortex Software and published by Gremlin Graphics in 1987. In this game, the player has to rotate mirrors to deflect a beam in order to destroy all the cells of each level. There are also other devices the player has to be careful not to touch with the beam for too much time because otherwise the system will overload. The game was followed by a sequel in 1989 called Mindbender.
The game was also ported to the Japanese Sharp X68000 by Bullet-Proof Software…
Platforms: Amiga, Atari ST, Microsoft Dos, Nintendo GameBoy, Amstrad CPC, Commodore 64, Android, Arcade, Apple IOS
Publishers: Technōs Japan
Double Dragon 3: The Rosetta Stone is a side-scrolling beat 'em up arcade game produced by Technōs Japan in 1990. It is the third arcade game in the Double Dragon series. Unlike the previous two games in the series Double Dragon 3 was not developed internally at Technōs, but development was instead contracted to the company East Technology. The result was a game that looked and played differently from its predecessors and was less well received.
As in the previous games of the series, two player…
Dragon Spirit is a 1987 vertical-scrolling shooter arcade game developed and published by Namco. In North America, it was distributed by Atari Games. Controlling the dragon Amul, the player must complete each of the game's nine areas to rescue the princess Alicia from the demon Zawell. Similar to Namco's own Xevious, Amul has a projectile weapon for destroying air-based enemies and a bomb for destroying ground enemies. It ran on the Namco System 1 arcade board.
Music for the game was composed by…
Dragon's Lair III: The Curse of Mordread is a video game in the Dragon's Lair series, developed by Don Bluth Multimedia and published by ReadySoft Incorporated for the Amiga, Atari ST and MS-DOS in 1993.
It mixed original footage with scenes from Dragon's Lair II: Time Warp that were not included in the original PC release due to memory constraints. The game also included a newly produced "Blackbeard the Pirate" stage that was originally intended to be in the arcade game but was never completed.
Dragon Breed (ドラゴンブリード, Doragon Burīdo) is a horizontally scrolling shooter video game produced by Irem and released in arcades in 1989. It runs on M72 and M81 hardware. Activision released home computer ports in 1990.
Dungeon Master is a role-playing video game featuring a pseudo-3D first-person perspective. It was developed and published by FTL Games for the Atari ST in 1987, almost identical Amiga and PC (DOS) ports following in 1988 and 1992.
Dungeon Master sold 40,000 copies in its year of release alone, and went on to become the ST's best-selling game of all time. The game became the prototype for the genre of the 3D dungeon crawlers with notable clones like Eye of the Beholder.
Das Stundenglas (English: The Hourglass) is a German text adventure game published in 1990 by Software 2000 and developed by Weltenschmiede, and released for Amiga, Atari ST and DOS. Das Stundenglas is part of a text adventure trilogy; it is succeeded by Die Kathedrale (1991) and Hexuma (1992). The trilogy lacks an overarching plot, and in each entry the setting, role of the protagonist, and goal differ between each game. Games in the trilogy do not require knowledge of the other entries and may…
Do! Run Run, also known as Super Pierrot (スーパーピエロ Sūpā Piero), is the fourth and final incarnation of Mr. Do!, the Universal video game mascot. Returning to his Mr. Do! roots, the clown has a bouncing powerball with which to hurl at monsters. Mr. Do runs along the playfield picking up dots and leaving a line behind him, which the player is encouraged to create closed off sections with. Precariously balanced log traps, can be rolled downslope, crushing enemies. The resulting game is somewhat of a…
Dynamite Düx is a side-scrolling 'beat 'em up' video game created by Sega AM2 and released by Sega in December in arcades in 1988. It uses the Sega System 16 arcade board, the same board used for Golden Axe and Altered Beast. It was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64, Master System, and ZX Spectrum in the following year.
A girl named Lucy is kidnapped by the evil Sorcerer Achacha, and the player's mission is to rescue her.
Platforms: Amiga, Atari ST, Microsoft Dos, Commodore 64
Publishers: Alternative Software
Dalek Attack is a 1992 computer game based on the long-running British science fiction television series Doctor Who, in which the player controls the Doctor and fights recurring adversaries, the Daleks and other enemies. In most versions of the game, the player can choose between playing as the Fourth, Fifth or Seventh Doctor; in the MS-DOS and Amiga versions, the player can play as the Second, Fourth or Seventh Doctor, and in the ZX Spectrum version only the Seventh Doctor was available. A se…
Platforms: Atari ST, Amiga, Nintendo Nes, Nintendo GameBoy, Amstrad CPC, Commodore 64
Publishers: Ocean Software, Hit Squad
Darkman was developed by Ocean Software (Painting By Numbers on the NES version, Twilight on the Commodore 64 and ZX Spectrum versions) and published by Ocean Software in 1991. It was released for the Amiga, ZX Spectrum, Amstrad CPC, Commodore 64 and Atari ST. It also had two different games of the same name for the Nintendo Entertainment System and Game Boy. The game's plot is loosely based on the film of the same name.
Dogfight: 80 Years of Aerial Warfare is a combat flight simulator video game developed by Vektor Grafix (originally as Air Glory) and published by MicroProse in 1993 for the PC DOS, Atari ST and Amiga. In North America, the game was released with the title Air Duel: 80 Years of Dogfighting.
Platforms: Amiga, Atari ST, Microsoft Windows, Nintendo Switch, Microsoft Dos
D/Generation is an action-adventure game with puzzle elements originally developed for the 8-bit Apple II during the late 80's, but instead published and released for MS-DOS, Amiga, and Atari ST by Mindscape in 1991. The game takes place in a slightly cyberpunk futuristic setting in 2021.
It was ported to the Amiga CD32 in 1993, allowing use of the 6-button CD32 gamepad.
A remake of the game with improved graphics called D/Generation HD was released for Microsoft Windows by West Coast Software o…
Danny Sullivan's Indy Heat is a 1991 arcade racing game developed and published in the arcades by Leland Corporation. Home versions of the game were eventually released for the NES, Commodore Amiga, Atari ST and Commodore 64. It starred American IndyCar driver Danny Sullivan, and featured the tracks of the CART series of the early 1990s.
Dynasty Wars is a side-scrolling beat-'em-up arcade game released in 1989 by Capcom, based on a Japanese manga Tenchi wo Kurau and a reenactment of the battle between the Kingdom of Shu and the Yellow Turban rebels. Each of the two players can assume the roles of one of the four Chinese generals riding on horseback from the Three Kingdoms period in an attempt to smash the rebellion.
Platforms: Atari ST, Amiga, Microsoft Dos, Amstrad CPC, Commodore 64
Publishers: Loriciel, Broderbund
Downhill Challenge is a third-person 3D skiing video game developed by Microïds. It was published 1988 in the US by Broderbund and in France by Loriciel (as Super Ski; in the UK it also had an Eddie "The Eagle" Edwards license). It provides 4 modes: Downhill, Slalom, Giant Slalom and Ski Jump. The game can be played up to 5 players with their results compared at the end.
Platforms: Atari ST, Amiga, Microsoft Dos, Amstrad CPC, Commodore 64
Publishers: Incentive Software
Driller (known as Space Station Oblivion in the United States) is a 1987 puzzle video game. It was written by British developers Major Developments and published by Incentive Software for the ZX Spectrum, Commodore 64, Amstrad CPC, Amiga, Atari ST, and MS-DOS. It uses the Freescape 3D game engine.
Platforms: Atari ST, Amiga, Microsoft Dos, Commodore 64
Publishers: Sierra On-Line, U.S. Gold
Donald Duck's Playground is a 1984 Sierra educational game.
The player takes the role of Donald Duck, whose job is to earn money so that he can buy playground items for his nephews. To do this, Donald can get himself a job in any of four different work places. Each job shift lasts from one to eight minutes, as the player wants, in which time Donald has to earn as much as he can.
Donald Duck's Playground was originally written for the Commodore 64 and subsequently ported to Sierra's AGI interpret…