Amnesia is a text adventure written by science fiction author Thomas M. Disch, programmed by Kevin Bentley, and published by Electronic Arts in 1986 for IBM PC compatibles (as a self-booting disk) and Apple II. A Commodore 64 version was released in 1987. Disch's ironic, rich writing style, is in distinct contrast to the functional or tongue-in-cheek tone of most text adventures. Over half of Disch's novel-length manuscript had to be cut from the published version due to the storage limitations…
Arnie II, developed by Zeppelin Games in 1993, is a computer game and sequel to Arnie. It was written by David Sowerby with graphics by Neil Hislop. The music was created by Andrew Rodger. The game's manual says that "Arnie has been chosen to perform four missions that require stealth, skill and extreme violence."
The muscleman shoots and bombs his way through four enemy-infested territories:
Shutting down a chemical plant by blowing up enough pipeline valves.
Clearing an airfield of enemy so…
Aztec is an action-adventure game developed by Paul Stephenson for the Apple II and published by Datamost in 1982. It was ported to the Atari 8-bit family and the Commodore 64. In Aztec, the player enters and explores the recently discovered "Tomb of Quetzalcoatl" in Mexico in search of a gold idol.
Aighina no Yogen: From the Legend of Balubalouk (アイギーナの予言 バルバルークの伝説より, Aigīna no yogen barubarūku no densetsu yori, lit. "Aighina's Prophecy: From the Legend of Balubalouk") is a Japan-exclusive video game for multiple platforms in 1986. This video game is the spiritual sequel to an arcade game known as Baluba-Louk No Densetsu, which was also only released in Japan.
Publishers: Electric Dreams Software, Activision Blizzard
Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II, and ZX Spectrum. It is based on the film of the same title and is also known as Aliens US in Europe, where it was initially planned to be released as Aliens: The Second Part.
Asylum is an adventure game created by William F. Denman Jr. and released in 1981 by Med Systems (later known as Screenplay) of Chapel Hill, North Carolina for the TRS-80 computer. It combines a text adventure with simple line graphics to create a first-person perspective 3D game. Med Systems had earlier released games like Rat's Revenge, Deathmaze 5000, and Labyrinth with the same kind of graphics; these games were among the earliest commercial examples of 3D games.
A sequel named Asylum II was…
Publishers: First Star Software, Parker Brothers, Exidy
Astro Chase is a multidirectional shooter written by Fernando Herrera for the Atari 8-bit family. It was published by First Star Software in 1982 as the company's first game. Parker Brothers licensed it, releasing cartridge versions for the Atari 8-bit family and Atari 5200 console in 1983 and a Commodore 64 version in 1984. Exidy licensed it for arcade use with its Max-A-Flex cabinet.Gameplay takes place on a 2D scrolling map of space around Earth, which the player has to defend from an alien f…
Platforms: Amiga, Sega Master System, Microsoft Dos, Amstrad CPC, Commodore 64, Arcade
Action Fighter (アクション ファイター) is an overhead vehicular combat game released by Sega in 1986. It was ported to the Master System the same year, then to the Amiga, Amstrad CPC, Commodore 64, ZX Spectrum, and IBM PC compatibles.
The player begins the game riding a superbike. In subsequent levels a sports car, a jet via added wings, jetski, helicopter and Formula One racing car can all be driven, as seen in the game's title screen. All of the vehicles are armed to deal with enemy vehicles and gun em…
Platforms: Amiga, Atari ST, Microsoft Dos, Amstrad CPC, Commodore 64
Publishers: Coktel Vision
Asterix and the Magic Carpet is a computer game for the Amstrad CPC, Thomson TO8, Commodore 64, Amiga, and Atari ST home computers and for PCs running MS-DOS. The game is based on the eponymous volume 28 of the popular French Asterix comic books and was released in 1987.
Aztec Challenge refers to either of two early arcade-style computer games published by COSMI, as well as two subsequent remakes. In all game versions the player takes control of a running Aztec warrior. The first was a side-scrolling platform-jumping game created by Robert Tegel Bonifacio and released in 1982 for the Atari 8-bit family. Subsequently, a different game with the same title and overall theme was created by Paul Norman and released for the Commodore 64. It included a level in a modif…
Alien is a 1984 hybrid strategy/adventure survival horror video game developed by Concept Software and published by Argus Press Software for the Commodore 64 and ZX Spectrum, and later ported for the Amstrad CPC in 1985. It is based on the science fiction horror film Alien.
Arcade Game Construction Kit is a 1988 game creation system for making arcade-style games. It was developed by Mike Livesay and published by Broderbund for the Commodore 64. AGCK contained four floppy disks. The program uses a joystick-driven menu system and includes a six pre-made games to learn from and play.
Adventure Construction Set (ACS) is a computer game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was originally published by Electronic Arts (EA) in 1984 on the Commodore 64, and was later ported to the Apple II, Amiga, and MS-DOS. It was one of EA's biggest hits of 1985, earning a Software Publishers Association "Gold Disk" award.
ACS provides a graphical editor for the construction of maps, placement of creatures and items, and a…
Platforms: Sega Master System, Microsoft Dos, Amstrad CPC, Commodore 64
Ace of Aces is a combat flight simulator developed by Artech Digital Entertainment and published in 1986 by Accolade in North America and U.S. Gold in Europe.
It was released for the Amstrad CPC, Atari 8-bit family, Atari 7800, Commodore 64, MSX, MS-DOS, Master System, and ZX Spectrum. Set in World War II, the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and …
Athena (アテナ, Atena) is a platform arcade game, produced and published in 1986 by SNK. It was later ported to the NES, developed by Micronics. Conversions were done also for the ZX Spectrum and Commodore 64 in 1987 by Ocean Software under their Imagine, strangely it was not released for Amstrad CPC. However, only the NES version was released for North American homes until the PlayStation Network saw a release of the arcade original in 2011. Both the arcade and NES versions of Athena are included …
Aliens: The Computer Game, also known as just Aliens, is a 1987 video game developed by Software Studios and published by Electric Dreams Software initially for Amstrad CPC, Commodore 64 and ZX Spectrum. It is based on the film of the same title. Ports for the Commodore 16 and MSX were developed by Mr. Micro and published in 1987.